Lines of Battle

Roadmap

What we're working on and what comes next

Lines of Battle is a tactical strategy game with simultaneous turns: each player plans a move, then every move resolves at once. We're working on two versions that share that base: Lines of Battle 2D (Web & Mobile), free and focused on online ranked matches, and Lines of Battle 3D (Steam), a separate paid desktop game with historical campaigns and longer battles.

What you learn carries over, but 2D and 3D are separate games with different engines and multiplayer systems. Web and Mobile players can match together in 2D; 3D multiplayer stays on Steam.

Web & Mobile

Lines of Battle 2D

Free on Web, Android, and iOS.

WebAndroidiOS

This is the game you can play now. It is free and funded through cosmetics and convenience features that don't affect match outcomes. Some of this work is underway and the rest is planned. You can follow it on our public GitHub project.

  • 01
    Quality and stabilityBug fixes, performance work, backend changes, testing, and balance updates.
  • 02
    ControlsMaking the controls work better across mobile and PC.
  • 03
    New team modesMore multiplayer options and team-based formats.
  • 04
    Competition and fair playMore work on matchmaking, rankings, smurfing, and multi-accounting.
  • 05
    Player progressionLong-term goals, milestones, and ways to show player progress.
  • 06
    Social featuresMore tools for playing with other people, including more work on coalitions.
  • 07
    Development supportCosmetics, convenience features, and credits for the people who help fund development.
  • 08
    New erasMore historical content over time. Each new era will be separate and optional.

Steam · Desktop

Lines of Battle 3D

A separate paid game for Steam.

SteamPaid gameDesktop

Lines of Battle 3D is a separate desktop game with historical single-player campaigns and longer battles.

  • 01
    The same battle systemThe 2D battle system brought into 3D. The presentation changes, but the tactical base stays the same.
  • 02
    3D engineBuilt with the open-source Godot engine.
  • 03
    CampaignsHistorical single-player missions, strategic choices, progression, and Steam achievements.
  • 04
    Steam multiplayerOnline matches on Steam, with friends and invites.
  • 05
    Tactical AIMore work on the computer opponent for campaigns and battles, building on the AI already used in 2D.
  • 06
    ModdingPlanned tools and Steam Workshop support for sharing maps, scenarios, units, and eras.
  • 07
    More eras and campaignsAdditional eras and campaign content over time.

Current targets · subject to change

Late 2026
Steam Early Access
2027
Full Release

About this roadmap

This is what we're working on and what we want to work on next. Both versions move forward in parallel.

We're Sophie Games, a small indie studio. Plans can change as we work.

Thanks for playing and following the project.

Last updated · August 2026